![]() ![]() Wrst: The worst recorded ping to that node.A high average ping (more than 1000ms) can cause desync or rubberbanding. Avrg: The average recorded ping on that node.Best: The lowest recorded ping to that node.Other than these 100% loss nodes, a Packet Loss of 5% or higher will cause increasingly notable issues. ![]() This does not affect your actual game packets. If it doesn't carry over down to the very last node or is only seen in a single node, then this is probably a case of an ICMP limiter the amount of "route tracing" packets accepted to go through this node are limited.
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